> For the complete documentation index, see [llms.txt](https://venty.gitbook.io/cmc-plus/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://venty.gitbook.io/cmc-plus/introduction/welcome.md).

# 🔹 Welcome

Welcome to the official documentation for **CMC PLUS**.

Thank you for choosing CMC PLUS for your Unreal Engine project.

This documentation is designed to help you understand the plugin, learn how it integrates with Unreal Engine's Character Movement Component, and get the most out of its features.

Whether you're a Blueprint developer looking for a simpler way to work with movement prediction, or a C++ developer integrating custom networking logic into an existing project, you'll find step-by-step guides, practical examples, and reference material throughout this documentation.

The documentation is organized into clear sections, allowing you to progress at your own pace. If you're new to CMC PLUS, we recommend starting with the **Introduction** and **Quick Start** guides before exploring the Blueprint and C++ documentation.

Our goal is to make extending Unreal Engine's movement prediction workflow easier, more maintainable, and accessible without changing the engine's native networking architecture.

We hope CMC PLUS helps you spend less time writing repetitive networking code and more time creating great multiplayer gameplay.

Happy developing!
